Software BDD naming conventions: sft/soft- > software duh -i- > indexed (8-bit color depth) -h- > 16-bit color depth (RGB 555, RGB 565) -t- > 24-bit color depth (RGB 888) -z- > Z buffered -b- > blended -f- > fog -x/f > fixed/floating point -d > dithered -b > ? base? (_TriangleRenderPITAN & _TriangleRenderPIZ2TAN) -prim/-prm- > primitives -rdn- > default renderer BRender Software Renderer (Queen: The EYE, 1998): Primitives-Float ****************************************************************** Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_1024 Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_1024_FLAT Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTFB_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_256 Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_256_FLAT Indexed, Z Buffered, Textured 256x256, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTFB_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_128 Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_128_FLAT Indexed, Z Buffered, Textured 128x128, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTFB_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_64 Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_64_FLAT Indexed, Z Buffered, Textured 64x64, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTFB_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 32x32, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_32 Indexed, Z Buffered, Constant Intensity, Textured 32x32, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTIFB_I8_D16_32_FLAT Indexed, Z Buffered, Textured 32x32, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZPTFB_I8_D16_32 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZTIFB_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZTIFB_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct, Blend, Fog sftizfbf.bdd _TriangleRender_ZTFB_I8_D16 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Blend, Fog sftizfbf.bdd _TriangleRender_ZTIFB_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Blend, Fog sftizfbf.bdd _TriangleRender_ZTIFB_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords, Blend, Fog sftizfbf.bdd _TriangleRender_ZTFB_I8_D16 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_1024 Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_1024_FLAT Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTB_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_256 Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_256_FLAT Indexed, Z Buffered, Textured 256x256, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTB_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_128 Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_128_FLAT Indexed, Z Buffered, Textured 128x128, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTB_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_64 Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_64_FLAT Indexed, Z Buffered, Textured 64x64, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTB_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 32x32, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_32 Indexed, Z Buffered, Constant Intensity, Textured 32x32, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTIB_I8_D16_32_FLAT Indexed, Z Buffered, Textured 32x32, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZPTB_I8_D16_32 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZTIB_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZTIB_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct, Blend softizbf.bdd _TriangleRender_ZTB_I8_D16 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Blend softizbf.bdd _TriangleRender_ZTIB_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Blend softizbf.bdd _TriangleRender_ZTIB_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords, Blend softizbf.bdd _TriangleRender_ZTB_I8_D16 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_1024 Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_1024_FLAT Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTF_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_256 Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_256_FLAT Indexed, Z Buffered, Textured 256x256, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTF_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_128 Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_128_FLAT Indexed, Z Buffered, Textured 128x128, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTF_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_64 Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_64_FLAT Indexed, Z Buffered, Textured 64x64, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTF_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 32x32, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_32 Indexed, Z Buffered, Constant Intensity, Textured 32x32, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTIF_I8_D16_32_FLAT Indexed, Z Buffered, Textured 32x32, Perspective Correct, Fog softizff.bdd _TriangleRender_ZPTF_I8_D16_32 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Fog softizff.bdd _TriangleRender_ZTIF_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Fog softizff.bdd _TriangleRender_ZTIF_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct, Fog softizff.bdd _TriangleRender_ZTF_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured 256x256, Fog softizff.bdd _TriangleRender_ZTIF_I8_D16_256_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Fog softizff.bdd _TriangleRender_ZTIF_I8_D16_256 Indexed, Z Buffered, Textured 256x256, Fog softizff.bdd _TriangleRender_ZTF_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Fog softizff.bdd _TriangleRender_ZTIF_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Fog softizff.bdd _TriangleRender_ZTIF_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords, Fog softizff.bdd _TriangleRender_ZTF_I8_D16 Indexed, Z Buffered, Interpolated Intensity, Fog softizff.bdd _TriangleRender_ZIF_I8_D16 Indexed, Z Buffered, Constant Intensity, Fog softizff.bdd _TriangleRender_ZIF_I8_D16_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 32x32, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_32 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_1024 Indexed, Z Buffered, Constant Intensity, Textured 32x32, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_32_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_1024_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Decal softizf.bdd _TriangleRender_ZTID_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Decal softizf.bdd _TriangleRender_ZTID_I8_D16_FLAT Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD1024 Indexed, Z Buffered, Textured 256x256, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD256 Indexed, Z Buffered, Textured 128x128, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD128 Indexed, Z Buffered, Textured 64x64, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD64 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_1024 Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_1024_FLAT Indexed, Z Buffered, Textured 1024x1024, Perspective Correct softizf.bdd _TriangleRender_ZPT_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_256 Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_256_FLAT Indexed, Z Buffered, Textured 256x256, Perspective Correct softizf.bdd _TriangleRender_ZPT_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_128 Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_128_FLAT Indexed, Z Buffered, Textured 128x128, Perspective Correct softizf.bdd _TriangleRender_ZPT_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_64 Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_64_FLAT Indexed, Z Buffered, Textured 64x64, Perspective Correct softizf.bdd _TriangleRender_ZPT_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 32x32, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_32 Indexed, Z Buffered, Constant Intensity, Textured 32x32, Perspective Correct softizf.bdd _TriangleRender_ZPTI_I8_D16_32_FLAT Indexed, Z Buffered, Textured 32x32, Perspective Correct softizf.bdd _TriangleRender_ZPT_I8_D16_32 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct softizf.bdd _TriangleRender_ZTI_I8_D16_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct softizf.bdd _TriangleRender_ZTI_I8_D16 Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct softizf.bdd _TriangleRender_ZT_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured 1024x1024 softizf.bdd _TriangleRender_ZT_I8_D16_1024_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024 softizf.bdd _TriangleRender_ZTI_I8_D16_1024 Indexed, Z Buffered, Textured 1024x1024 softizf.bdd _TriangleRender_ZT_I8_D16_1024 Indexed, Z Buffered, Constant Intensity, Textured 256x256 softizf.bdd _TriangleRender_ZT_I8_D16_256_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 256x256 softizf.bdd _TriangleRender_ZTI_I8_D16_256 Indexed, Z Buffered, Textured 256x256 softizf.bdd _TriangleRender_ZT_I8_D16_256 Indexed, Z Buffered, Constant Intensity, Textured 128x128 softizf.bdd _TriangleRender_ZT_I8_D16_128_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 128x128 softizf.bdd _TriangleRender_ZTI_I8_D16_128 Indexed, Z Buffered, Textured 128x128 softizf.bdd _TriangleRender_ZT_I8_D16_128 Indexed, Z Buffered, Constant Intensity, Textured 64x64 softizf.bdd _TriangleRender_ZT_I8_D16_64_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 64x64 softizf.bdd _TriangleRender_ZTI_I8_D16_64 Indexed, Z Buffered, Textured 64x64 softizf.bdd _TriangleRender_ZT_I8_D16_64 Indexed, Z Buffered, Constant Intensity, Textured 32x32 softizf.bdd _TriangleRender_ZT_I8_D16_32_FLAT Indexed, Z Buffered, Interpolated Intensity, Textured 32x32 softizf.bdd _TriangleRender_ZTI_I8_D16_32 Indexed, Z Buffered, Textured 32x32 softizf.bdd _TriangleRender_ZT_I8_D16_32 Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords softizf.bdd _TriangleRender_ZTI_I8_D16 Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords softizf.bdd _TriangleRender_ZTI_I8_D16_FLAT Indexed, Z Buffered, Textured, Unscaled_texture_coords softizf.bdd _TriangleRender_ZT_I8_D16 Indexed, Z Buffered, Interpolated Intensity softizf.bdd _TriangleRender_ZI_I8_D16 Indexed, Z Buffered, Constant Intensity softizf.bdd _TriangleRender_Z_I8_D16 Indexed, Z Buffered softizf.bdd _TriangleRender_Z_I8_D16 Indexed, Interpolated Intensity, Textured 256x256, Decal softif.bdd _TriangleRender_TID_I8_256 Indexed, Constant Intensity, Textured 256x256, Decal softif.bdd _TriangleRender_TID_I8_256_FLAT Indexed, Interpolated Intensity, Textured, Unscaled_texture_coords, Decal softif.bdd _TriangleRender_TID_I8 Indexed, Constant Intensity, Textured, Unscaled_texture_coords, Decal softif.bdd _TriangleRender_TID_I8_FLAT Indexed, Textured 1024x1024, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD1024 Indexed, Textured 256x256, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD256 Indexed, Textured 128x128, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD128 Indexed, Textured 64x64, Perspective Correct, Dithered Map softd.bdd _TriangleRenderPIZ2TPD64 Indexed, Interpolated Intensity, Textured 1024x1024, Perspective Correct softif.bdd _TriangleRender_PTI_I8_1024 Indexed, Constant Intensity, Textured 1024x1024, Perspective Correct softif.bdd _TriangleRender_PTI_I8_1024_FLAT Indexed, Textured 1024x1024, Perspective Correct softif.bdd _TriangleRender_PT_I8_1024 Indexed, Interpolated Intensity, Textured 256x256, Perspective Correct softif.bdd _TriangleRender_PTI_I8_256 Indexed, Constant Intensity, Textured 256x256, Perspective Correct softif.bdd _TriangleRender_PTI_I8_256_FLAT Indexed, Textured 256x256, Perspective Correct softif.bdd _TriangleRender_PT_I8_256 Indexed, Interpolated Intensity, Textured 128x128, Perspective Correct softif.bdd _TriangleRender_PTI_I8_128 Indexed, Constant Intensity, Textured 128x128, Perspective Correct softif.bdd _TriangleRender_PTI_I8_128_FLAT Indexed, Textured 128x128, Perspective Correct softif.bdd _TriangleRender_PT_I8_128 Indexed, Interpolated Intensity, Textured 64x64, Perspective Correct softif.bdd _TriangleRender_PTI_I8_64 Indexed, Constant Intensity, Textured 64x64, Perspective Correct softif.bdd _TriangleRender_PTI_I8_64_FLAT Indexed, Textured 64x64, Perspective Correct softif.bdd _TriangleRender_PT_I8_64 Indexed, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct softif.bdd _TriangleRender_TI_I8_FLAT Indexed, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct softif.bdd _TriangleRender_TI_I8 Indexed, Textured, Unscaled_texture_coords, Perspective Correct softif.bdd _TriangleRender_T_I8 Indexed, Interpolated Intensity, Textured 256x256 softif.bdd _TriangleRender_TI_I8_256 Indexed, Constant Intensity, Textured 256x256 softif.bdd _TriangleRender_TI_I8_256_FLAT Indexed, Textured 256x256 softif.bdd _TriangleRender_T_I8_256 Indexed, Interpolated Intensity, Textured, Unscaled_texture_coords softif.bdd _TriangleRender_TI_I8 Indexed, Constant Intensity, Textured, Unscaled_texture_coords softif.bdd _TriangleRender_TI_I8_FLAT Indexed, Textured, Unscaled_texture_coords softif.bdd _TriangleRender_T_I8 Indexed, Interpolated Intensity softif.bdd _TriangleRender_I_I8 Indexed, Constant Intensity softif.bdd _TriangleRender_I8 Indexed softif.bdd _TriangleRender_I8 Indexed, Z Buffered, Interpolated Intensity, Textured softiz.bdd _LineRenderPIZ2TI Indexed, Z Buffered, Constant Intensity, Textured softiz.bdd _LineRenderPIZ2TI Indexed, Z Buffered, Textured softiz.bdd _LineRenderPIZ2T Indexed, Z Buffered, Interpolated Intensity softiz.bdd _LineRenderPIZ2I Indexed, Z Buffered, Constant Intensity softiz.bdd _LineRenderPIZ2I Indexed, Interpolated Intensity, Textured softi.bdd _LineRenderPITI Indexed, Constant Intensity, Textured softi.bdd _LineRenderPITI Indexed, Textured softi.bdd _LineRenderPIT Indexed, Interpolated Intensity softi.bdd _LineRenderPII Indexed, Constant Intensity softi.bdd _LineRenderPII Indexed, Z Buffered, Interpolated Intensity, Textured softiz.bdd _PointRenderPIZ2TI Indexed, Z Buffered, Constant Intensity, Textured softiz.bdd _PointRenderPIZ2TI Indexed, Z Buffered, Textured softiz.bdd _PointRenderPIZ2T Indexed, Z Buffered, Interpolated Intensity softiz.bdd _PointRenderPIZ2 Indexed, Z Buffered, Constant Intensity softiz.bdd _PointRenderPIZ2 Indexed, Interpolated Intensity, Textured softi.bdd _PointRenderPITI Indexed, Constant Intensity, Textured softi.bdd _PointRenderPITI Indexed, Textured softi.bdd _PointRenderPIT Indexed, Interpolated Intensity softi.bdd _PointRenderPI Indexed, Constant Intensity softi.bdd _PointRenderPI RGB 555, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended softhzf.bdd _TriangleRenderPIZ2TIPB256_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended softhzf.bdd _TriangleRenderPIZ2TIPB256_RGB_555 RGB 555, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIP256_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIP256_RGB_555 RGB 555, Z Buffered, Textured 1024x1024, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_1024 RGB 555, Z Buffered, Textured 256x256, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_256 RGB 555, Z Buffered, Textured 128x128, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_128 RGB 555, Z Buffered, Textured 64x64, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_64 RGB 555, Z Buffered, Textured 32x32, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_32 RGB 555, Z Buffered, Textured, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TA15 RGB 555, Z Buffered, Constant Intensity, Textured, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Interpolated Intensity, Textured, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Textured 1024x1024 softhzf.bdd _TriangleRender_ZT_RGB565_D16_1024 RGB 555, Z Buffered, Textured 256x256 softhzf.bdd _TriangleRender_ZT_RGB565_D16_256 RGB 555, Z Buffered, Textured 128x128 softhzf.bdd _TriangleRender_ZT_RGB565_D16_128 RGB 555, Z Buffered, Textured 64x64 softhzf.bdd _TriangleRender_ZT_RGB565_D16_64 RGB 555, Z Buffered, Textured 32x32 softhzf.bdd _TriangleRender_ZT_RGB565_D16_32 RGB 555, Z Buffered, Textured softhzf.bdd _TriangleRenderPIZ2TA15 RGB 555, Z Buffered, Interpolated Intensity, Textured softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Interpolated Colour softhzf.bdd _TriangleRenderPIZ2I_RGB_555 RGB 555, Z Buffered, Constant Colour softhzf.bdd _TriangleRenderPIZ2_RGB_555 RGB 555, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended softhf.bdd _TriangleRenderPITIPB256_RGB_555 RGB 555, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended softhf.bdd _TriangleRenderPITIPB256_RGB_555 RGB 555, Interpolated Intensity, Textured 256x256, Perspective Correct softhf.bdd _TriangleRenderPITIP256_RGB_555 RGB 555, Constant Intensity, Textured 256x256, Perspective Correct softhf.bdd _TriangleRenderPITIP256_RGB_555 RGB 555, Textured, Perspective Correct softhf.bdd _TriangleRenderPITA15 RGB 555, Constant Intensity, Textured, Perspective Correct softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 555, Interpolated Intensity, Textured, Perspective Correct softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 555, Textured softhf.bdd _TriangleRenderPITA15 RGB 555, Interpolated Intensity, Textured softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 555, Constant Intensity, Textured softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 555, Interpolated Colour softhf.bdd _TriangleRenderPII_RGB_555 RGB 555, Constant Colour softhf.bdd _TriangleRenderPI_RGB_555 RGB 555, Z Buffered, Textured softhz.bdd _LineRenderPIZ2T_RGB_555 RGB 555, Z Buffered, Interpolated Colour softhz.bdd _LineRenderPIZ2I_RGB_555 RGB 555, Z Buffered, Constant Colour softhz.bdd _LineRenderPIZ2I_RGB_555 RGB 555, Textured softh.bdd _LineRenderPIT_RGB_555 RGB 555, Interpolated Colour softh.bdd _LineRenderPII_RGB_555 RGB 555, Constant Colour softh.bdd _LineRenderPII_RGB_555 RGB 555, Z Buffered, Textured softhz.bdd _PointRenderPIZ2T_RGB_555 RGB 555, Z Buffered, Interpolated Colour softhz.bdd _PointRenderPIZ2_RGB_555 RGB 555, Z Buffered, Constant Colour softhz.bdd _PointRenderPIZ2_RGB_555 RGB 555, Textured softh.bdd _PointRenderPIT_RGB_555 RGB 555, Interpolated Colour softh.bdd _PointRenderPI_RGB_555 RGB 555, Constant Colour softh.bdd _PointRenderPI_RGB_555 RGB 565, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended softhzf.bdd _TriangleRenderPIZ2TIPB256_RGB_565 RGB 565, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended softhzf.bdd _TriangleRenderPIZ2TIPB256_RGB_565 RGB 565, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIP256_RGB_555 RGB 565, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIP256_RGB_555 RGB 565, Z Buffered, Textured 1024x1024, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_1024 RGB 565, Z Buffered, Textured 256x256, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_256 RGB 565, Z Buffered, Textured 128x128, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_128 RGB 565, Z Buffered, Textured 64x64, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_64 RGB 565, Z Buffered, Textured 32x32, Perspective Correct softhzf.bdd _TriangleRender_ZT_RGB565_D16_32 RGB 565, Z Buffered, Textured, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TA15 RGB 565, Z Buffered, Constant Intensity, Textured, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Interpolated Intensity, Textured, Perspective Correct softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Textured 1024x1024 softhzf.bdd _TriangleRender_ZT_RGB565_D16_1024 RGB 565, Z Buffered, Textured 256x256 softhzf.bdd _TriangleRender_ZT_RGB565_D16_256 RGB 565, Z Buffered, Textured 128x128 softhzf.bdd _TriangleRender_ZT_RGB565_D16_128 RGB 565, Z Buffered, Textured 64x64 softhzf.bdd _TriangleRender_ZT_RGB565_D16_64 RGB 565, Z Buffered, Textured 32x32 softhzf.bdd _TriangleRender_ZT_RGB565_D16_32 RGB 565, Z Buffered, Textured softhzf.bdd _TriangleRenderPIZ2TA15 RGB 565, Z Buffered, Interpolated Intensity, Textured softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Constant Intensity, Textured softhzf.bdd _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Interpolated Colour softhzf.bdd _TriangleRenderPIZ2I_RGB_565 RGB 565, Z Buffered, Constant Colour softhzf.bdd _TriangleRenderPIZ2_RGB_565 RGB 565, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended softhf.bdd _TriangleRenderPITIPB256_RGB_565 RGB 565, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended softhf.bdd _TriangleRenderPITIPB256_RGB_565 RGB 565, Interpolated Intensity, Textured 256x256, Perspective Correct softhf.bdd _TriangleRenderPITIP256_RGB_555 RGB 565, Constant Intensity, Textured 256x256, Perspective Correct softhf.bdd _TriangleRenderPITIP256_RGB_555 RGB 565, Textured, Perspective Correct softhf.bdd _TriangleRenderPITA15 RGB 565, Constant Intensity, Textured, Perspective Correct softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 565, Interpolated Intensity, Textured, Perspective Correct softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 565, Textured softhf.bdd _TriangleRenderPITA15 RGB 565, Interpolated Intensity, Textured softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 565, Constant Intensity, Textured softhf.bdd _TriangleRenderPITIA_RGB_555 RGB 565, Interpolated Colour softhf.bdd _TriangleRenderPII_RGB_565 RGB 565, Constant Colour softhf.bdd _TriangleRenderPI_RGB_565 RGB 565, Z Buffered, Textured softhz.bdd _LineRenderPIZ2T_RGB_555 RGB 565, Z Buffered, Interpolated Colour softhz.bdd _LineRenderPIZ2I_RGB_565 RGB 565, Z Buffered, Constant Colour softhz.bdd _LineRenderPIZ2I_RGB_565 RGB 565, Textured softh.bdd _LineRenderPIT_RGB_555 RGB 565, Interpolated Colour softh.bdd _LineRenderPII_RGB_565 RGB 565, Constant Colour softh.bdd _LineRenderPII_RGB_565 RGB 565, Z Buffered, Textured softhz.bdd _PointRenderPIZ2T_RGB_555 RGB 565, Z Buffered, Interpolated Colour softhz.bdd _PointRenderPIZ2_RGB_565 RGB 565, Z Buffered, Constant Colour softhz.bdd _PointRenderPIZ2_RGB_565 RGB 565, Textured softh.bdd _PointRenderPIT_RGB_555 RGB 565, Interpolated Colour softh.bdd _PointRenderPI_RGB_565 RGB 565, Constant Colour softh.bdd _PointRenderPI_RGB_565 RGB 888, Z Buffered, Textured, Perspective Correct softtz.bdd _TriangleRenderPIZ2TA24 RGB 888, Z Buffered, Constant Intensity, Textured, Perspective Correct softtz.bdd _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Interpolated Intensity, Textured, Perspective Correct softtz.bdd _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Textured softtz.bdd _TriangleRenderPIZ2TA24 RGB 888, Z Buffered, Interpolated Intensity, Textured softtz.bdd _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Constant Intensity, Textured softtz.bdd _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Interpolated Colour softtz.bdd _TriangleRenderPIZ2I_RGB_888 RGB 888, Z Buffered, Constant Colour softtz.bdd _TriangleRenderPIZ2_RGB_888 RGB 888, Textured, Perspective Correct softt.bdd _TriangleRenderPITA24 RGB 888, Constant Intensity, Textured, Perspective Correct softt.bdd _TriangleRenderPITIA_RGB_888 RGB 888, Interpolated Intensity, Textured, Perspective Correct softt.bdd _TriangleRenderPITIA_RGB_888 RGB 888, Textured softt.bdd _TriangleRenderPITA24 RGB 888, Interpolated Intensity, Textured softt.bdd _TriangleRenderPITIA_RGB_888 RGB 888, Constant Intensity, Textured softt.bdd _TriangleRenderPITIA_RGB_888 RGB 888, Interpolated Colour softt.bdd _TriangleRenderPII_RGB_888 RGB 888, Constant Colour softt.bdd _TriangleRenderPI_RGB_888 RGB 888, Z Buffered, Textured softtz.bdd _LineRenderPIZ2T_RGB_888 RGB 888, Z Buffered, Interpolated Colour softtz.bdd _LineRenderPIZ2I_RGB_888 RGB 888, Z Buffered, Constant Colour softtz.bdd _LineRenderPIZ2I_RGB_888 RGB 888, Textured softt.bdd _LineRenderPIT_RGB_888 RGB 888, Interpolated Colour softt.bdd _LineRenderPII_RGB_888 RGB 888, Constant Colour softt.bdd _LineRenderPII_RGB_888 RGB 888, Z Buffered, Textured softtz.bdd _PointRenderPIZ2T_RGB_888 RGB 888, Z Buffered, Interpolated Colour softtz.bdd _PointRenderPIZ2_RGB_888 RGB 888, Z Buffered, Constant Colour softtz.bdd _PointRenderPIZ2_RGB_888 RGB 888, Textured softt.bdd _PointRenderPIT_RGB_888 RGB 888, Interpolated Colour softt.bdd _PointRenderPI_RGB_888 RGB 888, Constant Colour softt.bdd _PointRenderPI_RGB_888