Software BDD naming conventions: sft/soft- > software duh -i- > indexed (8-bit color depth) -h- > 16-bit color depth (RGB 555, RGB 565) -t- > 24-bit color depth (RGB 888) -z- > Z buffered -b- > blended -f- > fog -x/f > fixed/floating point -d > dithered -b > ? base? (_TriangleRenderPITAN & _TriangleRenderPIZ2TAN) -prim/-prm- > primitives -rdn- > default renderer BRender Software Renderer (Argonaut pack, 1997): Primitives-Float ***************************************************************** RGB 888, Z Buffered, Constant Colour RGB 888, Z Buffered, Interpolated Colour RGB 888, Z Buffered, Textured RGB 888, Z Buffered, Constant Colour RGB 888, Z Buffered, Interpolated Colour RGB 888, Z Buffered, Textured RGB 888, Constant Intensity, Textured RGB 888, Interpolated Intensity, Textured RGB 888, Interpolated Intensity, Textured, Perspective Correct RGB 888, Constant Intensity, Textured, Perspective Correct RGB 888, Textured, Perspective Correct RGB 888, Z Buffered, Constant Colour RGB 888, Z Buffered, Interpolated Colour _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Constant Intensity, Textured _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Interpolated Intensity, Textured RGB 888, Z Buffered, Textured _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Interpolated Intensity, Textured, Perspective Correct _TriangleRenderPIZ2TIA_RGB_888 RGB 888, Z Buffered, Constant Intensity, Textured, Perspective Correct RGB 888, Z Buffered, Textured, Perspective Correct RGB 565, Z Buffered, Constant Colour RGB 565, Z Buffered, Interpolated Colour RGB 565, Z Buffered, Textured RGB 565, Z Buffered, Constant Colour RGB 565, Z Buffered, Interpolated Colour RGB 565, Z Buffered, Textured RGB 565, Constant Intensity, Textured RGB 565, Interpolated Intensity, Textured RGB 565, Interpolated Intensity, Textured, Perspective Correct RGB 565, Constant Intensity, Textured, Perspective Correct RGB 565, Textured, Perspective Correct _TriangleRenderPITIP256_RGB_555 RGB 565, Constant Intensity, Textured 256x256, Perspective Correct _TriangleRenderPITIP256_RGB_555 RGB 565, Interpolated Intensity, Textured 256x256, Perspective Correct _TriangleRenderPITIPB256_RGB_565 RGB 565, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended _TriangleRenderPITIPB256_RGB_565 RGB 565, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended RGB 565, Z Buffered, Constant Colour RGB 565, Z Buffered, Interpolated Colour _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Constant Intensity, Textured _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Interpolated Intensity, Textured RGB 565, Z Buffered, Textured _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Interpolated Intensity, Textured, Perspective Correct _TriangleRenderPIZ2TIA_RGB_555 RGB 565, Z Buffered, Constant Intensity, Textured, Perspective Correct RGB 565, Z Buffered, Textured, Perspective Correct _TriangleRenderPIZ2TIP256_RGB_555 RGB 565, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct _TriangleRenderPIZ2TIP256_RGB_555 RGB 565, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct _TriangleRenderPIZ2TIPB256_RGB_565 RGB 565, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended _TriangleRenderPIZ2TIPB256_RGB_565 RGB 565, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended RGB 555, Z Buffered, Constant Colour RGB 555, Z Buffered, Interpolated Colour RGB 555, Z Buffered, Textured RGB 555, Z Buffered, Constant Colour RGB 555, Z Buffered, Interpolated Colour RGB 555, Z Buffered, Textured RGB 555, Constant Intensity, Textured RGB 555, Interpolated Intensity, Textured RGB 555, Interpolated Intensity, Textured, Perspective Correct RGB 555, Constant Intensity, Textured, Perspective Correct RGB 555, Textured, Perspective Correct _TriangleRenderPITIP256_RGB_555 RGB 555, Constant Intensity, Textured 256x256, Perspective Correct _TriangleRenderPITIP256_RGB_555 RGB 555, Interpolated Intensity, Textured 256x256, Perspective Correct _TriangleRenderPITIPB256_RGB_555 RGB 555, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended _TriangleRenderPITIPB256_RGB_555 RGB 555, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended RGB 555, Z Buffered, Constant Colour RGB 555, Z Buffered, Interpolated Colour _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Interpolated Intensity, Textured RGB 555, Z Buffered, Textured _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Interpolated Intensity, Textured, Perspective Correct _TriangleRenderPIZ2TIA_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured, Perspective Correct RGB 555, Z Buffered, Textured, Perspective Correct _TriangleRenderPIZ2TIP256_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct _TriangleRenderPIZ2TIP256_RGB_555 RGB 555, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct _TriangleRenderPIZ2TIPB256_RGB_555 RGB 555, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, RGB blended _TriangleRenderPIZ2TIPB256_RGB_555 RGB 555, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, RGB blended Indexed, Interpolated Intensity Indexed, Constant Intensity, Textured Indexed, Interpolated Intensity, Textured Indexed, Z Buffered, Constant Intensity Indexed, Z Buffered, Interpolated Intensity Indexed, Z Buffered, Textured Indexed, Z Buffered, Constant Intensity, Textured Indexed, Z Buffered, Interpolated Intensity, Textured Indexed, Interpolated Intensity Indexed, Constant Intensity, Textured Indexed, Interpolated Intensity, Textured Indexed, Z Buffered, Constant Intensity Indexed, Z Buffered, Interpolated Intensity Indexed, Z Buffered, Textured Indexed, Z Buffered, Constant Intensity, Textured Indexed, Z Buffered, Interpolated Intensity, Textured Indexed, Interpolated Intensity Indexed, Textured, Unscaled_texture_coords Indexed, Constant Intensity, Textured, Unscaled_texture_coords Indexed, Interpolated Intensity, Textured, Unscaled_texture_coords _TriangleRender_TI_I8_256_FLAT Indexed, Constant Intensity, Textured 256x256 Indexed, Interpolated Intensity, Textured 256x256 Indexed, Textured, Unscaled_texture_coords, Perspective Correct Indexed, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct Indexed, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct Indexed, Textured 64x64, Perspective Correct _TriangleRender_PTI_I8_64_FLAT Indexed, Constant Intensity, Textured 64x64, Perspective Correct Indexed, Interpolated Intensity, Textured 64x64, Perspective Correct Indexed, Textured 128x128, Perspective Correct _TriangleRender_PTI_I8_128_FLAT Indexed, Constant Intensity, Textured 128x128, Perspective Correct Indexed, Interpolated Intensity, Textured 128x128, Perspective Correct Indexed, Textured 256x256, Perspective Correct _TriangleRender_PTI_I8_256_FLAT Indexed, Constant Intensity, Textured 256x256, Perspective Correct Indexed, Interpolated Intensity, Textured 256x256, Perspective Correct Indexed, Textured 1024x1024, Perspective Correct _TriangleRender_PTI_I8_1024_FLAT Indexed, Constant Intensity, Textured 1024x1024, Perspective Correct Indexed, Interpolated Intensity, Textured 1024x1024, Perspective Correct Indexed, Textured 64x64, Perspective Correct, Dithered Map Indexed, Textured 128x128, Perspective Correct, Dithered Map Indexed, Textured 256x256, Perspective Correct, Dithered Map Indexed, Textured 1024x1024, Perspective Correct, Dithered Map Indexed, Constant Intensity, Textured, Unscaled_texture_coords, Decal Indexed, Interpolated Intensity, Textured, Unscaled_texture_coords, Decal _TriangleRender_TID_I8_256_FLAT Indexed, Constant Intensity, Textured 256x256, Decal Indexed, Interpolated Intensity, Textured 256x256, Decal Indexed, Z Buffered, Constant Intensity Indexed, Z Buffered, Interpolated Intensity Indexed, Z Buffered, Textured, Unscaled_texture_coords _TriangleRender_ZTI_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords Indexed, Z Buffered, Textured 64x64 _TriangleRender_ZTI_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64 _TriangleRender_ZT_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64 _TriangleRender_ZT_I8_D16_128 Indexed, Z Buffered, Textured 128x128 _TriangleRender_ZTI_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128 _TriangleRender_ZT_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128 _TriangleRender_ZT_I8_D16_256 Indexed, Z Buffered, Textured 256x256 _TriangleRender_ZTI_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256 _TriangleRender_ZT_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256 _TriangleRender_ZT_I8_D16_1024 Indexed, Z Buffered, Textured 1024x1024 _TriangleRender_ZTI_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024 _TriangleRender_ZT_I8_D16_1024_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024 Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct _TriangleRender_ZTI_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct _TriangleRender_ZPT_I8_D16_64 Indexed, Z Buffered, Textured 64x64, Perspective Correct _TriangleRender_ZPTI_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct _TriangleRender_ZPTI_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct _TriangleRender_ZPT_I8_D16_128 Indexed, Z Buffered, Textured 128x128, Perspective Correct _TriangleRender_ZPTI_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct _TriangleRender_ZPTI_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct _TriangleRender_ZPT_I8_D16_256 Indexed, Z Buffered, Textured 256x256, Perspective Correct _TriangleRender_ZPTI_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct _TriangleRender_ZPTI_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct _TriangleRender_ZPT_I8_D16_1024 Indexed, Z Buffered, Textured 1024x1024, Perspective Correct _TriangleRender_ZPTI_I8_D16_1024_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct _TriangleRender_ZPTI_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct Indexed, Z Buffered, Textured 64x64, Perspective Correct, Dithered Map Indexed, Z Buffered, Textured 128x128, Perspective Correct, Dithered Map Indexed, Z Buffered, Textured 256x256, Perspective Correct, Dithered Map Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Dithered Map _TriangleRender_ZTID_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Decal Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Decal _TriangleRender_ZTID_I8_D16_1024_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Decal _TriangleRender_ZTID_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Decal _TriangleRender_ZTID_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128, Decal _TriangleRender_ZTID_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64, Decal _TriangleRender_ZTID_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Decal _TriangleRender_ZTID_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Decal _TriangleRender_ZTID_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Decal _TriangleRender_ZTID_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Decal _TriangleRender_ZIF_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Fog Indexed, Z Buffered, Interpolated Intensity, Fog Indexed, Z Buffered, Textured, Unscaled_texture_coords, Fog _TriangleRender_ZTIF_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Fog Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Fog _TriangleRender_ZTF_I8_D16_256 Indexed, Z Buffered, Textured 256x256, Fog _TriangleRender_ZTIF_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Fog _TriangleRender_ZTIF_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Fog Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct, Fog _TriangleRender_ZTIF_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Fog Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Fog _TriangleRender_ZPTF_I8_D16_64 Indexed, Z Buffered, Textured 64x64, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct, Fog _TriangleRender_ZPTF_I8_D16_128 Indexed, Z Buffered, Textured 128x128, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct, Fog _TriangleRender_ZPTF_I8_D16_256 Indexed, Z Buffered, Textured 256x256, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, Fog _TriangleRender_ZPTF_I8_D16_1024 Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_1024_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct, Fog _TriangleRender_ZPTIF_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct, Fog Indexed, Z Buffered, Textured, Unscaled_texture_coords, Blend _TriangleRender_ZTIB_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Blend Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Blend Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct, Blend _TriangleRender_ZTIB_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend _TriangleRender_ZPTB_I8_D16_64 Indexed, Z Buffered, Textured 64x64, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct, Blend _TriangleRender_ZPTB_I8_D16_128 Indexed, Z Buffered, Textured 128x128, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct, Blend _TriangleRender_ZPTB_I8_D16_256 Indexed, Z Buffered, Textured 256x256, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, Blend _TriangleRender_ZPTB_I8_D16_1024 Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_1024_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct, Blend _TriangleRender_ZPTIB_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct, Blend Indexed, Z Buffered, Textured, Unscaled_texture_coords, Blend, Fog _TriangleRender_ZTIFB_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Blend, Fog Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Blend, Fog Indexed, Z Buffered, Textured, Unscaled_texture_coords, Perspective Correct, Blend, Fog _TriangleRender_ZTIFB_I8_D16_FLAT Indexed, Z Buffered, Constant Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend, Fog Indexed, Z Buffered, Interpolated Intensity, Textured, Unscaled_texture_coords, Perspective Correct, Blend, Fog _TriangleRender_ZPTFB_I8_D16_64 Indexed, Z Buffered, Textured 64x64, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_64_FLAT Indexed, Z Buffered, Constant Intensity, Textured 64x64, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_64 Indexed, Z Buffered, Interpolated Intensity, Textured 64x64, Perspective Correct, Blend, Fog _TriangleRender_ZPTFB_I8_D16_128 Indexed, Z Buffered, Textured 128x128, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_128_FLAT Indexed, Z Buffered, Constant Intensity, Textured 128x128, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_128 Indexed, Z Buffered, Interpolated Intensity, Textured 128x128, Perspective Correct, Blend, Fog _TriangleRender_ZPTFB_I8_D16_256 Indexed, Z Buffered, Textured 256x256, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_256_FLAT Indexed, Z Buffered, Constant Intensity, Textured 256x256, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_256 Indexed, Z Buffered, Interpolated Intensity, Textured 256x256, Perspective Correct, Blend, Fog _TriangleRender_ZPTFB_I8_D16_1024 Indexed, Z Buffered, Textured 1024x1024, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_1024_FLAT Indexed, Z Buffered, Constant Intensity, Textured 1024x1024, Perspective Correct, Blend, Fog _TriangleRender_ZPTIFB_I8_D16_1024 Indexed, Z Buffered, Interpolated Intensity, Textured 1024x1024, Perspective Correct, Blend, Fog RGB 888, Interpolated Colour _TriangleRenderPITIA_RGB_888 _TriangleRenderPIZ2I_RGB_888 RGB 565, Interpolated Colour _TriangleRenderPIZ2I_RGB_565 RGB 555, Interpolated Colour _TriangleRenderPITIA_RGB_555 _TriangleRenderPIZ2I_RGB_555 _TriangleRender_ZT_I8_D16_64 _TriangleRender_ZTIFB_I8_D16 _TriangleRenderPIZ2_RGB_888 _TriangleRenderPIZ2_RGB_565 _TriangleRenderPIZ2_RGB_555 Indexed, Constant Intensity _TriangleRender_PTI_I8_1024 _TriangleRender_TID_I8_FLAT _TriangleRender_ZTID_I8_D16 _TriangleRender_ZTIF_I8_D16 _TriangleRender_ZTIB_I8_D16 _TriangleRender_ZTFB_I8_D16 _TriangleRenderPII_RGB_888 _TriangleRenderPII_RGB_565 _TriangleRenderPII_RGB_555 _TriangleRender_TI_I8_FLAT _TriangleRender_PTI_I8_128 _TriangleRender_PTI_I8_256 _TriangleRender_PT_I8_1024 _TriangleRender_TID_I8_256 _TriangleRender_ZTI_I8_D16 _TriangleRenderPIZ2TPD1024 _TriangleRender_ZIF_I8_D16 _TriangleRender_ZTF_I8_D16 _TriangleRender_ZTB_I8_D16 _PointRenderPIZ2T_RGB_888 _TriangleRenderPI_RGB_888 _TriangleRenderPI_RGB_565 _PointRenderPIZ2T_RGB_555 _TriangleRenderPI_RGB_555 Indexed, Textured 256x256 _TriangleRender_TI_I8_256 _TriangleRender_PTI_I8_64 _TriangleRender_PT_I8_128 _TriangleRender_PT_I8_256 _TriangleRender_ZI_I8_D16 _TriangleRender_ZT_I8_D16 _TriangleRenderPIZ2TPD128 _TriangleRenderPIZ2TPD256 _PointRenderPIZ2_RGB_888 _LineRenderPIZ2I_RGB_888 _LineRenderPIZ2T_RGB_888 RGB 888, Constant Colour _PointRenderPIZ2_RGB_565 _LineRenderPIZ2I_RGB_565 RGB 565, Constant Colour _PointRenderPIZ2_RGB_555 _LineRenderPIZ2I_RGB_555 _LineRenderPIZ2T_RGB_555 RGB 555, Constant Colour _TriangleRender_T_I8_256 _TriangleRender_PT_I8_64 _TriangleRender_Z_I8_D16 _TriangleRenderPIZ2TPD64 _PointRenderPIT_RGB_888 _TriangleRenderPIZ2TA24 _PointRenderPIT_RGB_555 _TriangleRenderPIZ2TA15 _PointRenderPI_RGB_888 _LineRenderPII_RGB_888 _LineRenderPIT_RGB_888 _PointRenderPI_RGB_565 _LineRenderPII_RGB_565 _PointRenderPI_RGB_555 _LineRenderPII_RGB_555 _LineRenderPIT_RGB_555 _TriangleRender_TID_I8 _TriangleRenderPITA24 _TriangleRenderPITA15 _TriangleRender_TI_I8 _TriangleRender_I_I8 _TriangleRender_T_I8 Indexed, Z Buffered _PointRenderPIZ2TI _TriangleRender_I8 RGB 888, Textured RGB 565, Textured RGB 555, Textured _PointRenderPIZ2T Indexed, Textured _LineRenderPIZ2TI _PointRenderPITI _PointRenderPIZ2 _LineRenderPIZ2I _LineRenderPIZ2T _PointRenderPIT _LineRenderPITI _PointRenderPI _LineRenderPII _LineRenderPIT _PrimLibWork softizf.bdd softtz.bdd softhz.bdd softiz.bdd softif.bdd softt.bdd softh.bdd softi.bdd softd.bdd