A Carmageddon II car model editor

CarEd v.1.13 beta (c) 1999 Ben Beard

CONTENTS

   Part 1 THE EDITOR

      1.1 DISCLAIMER

      1.2 SETUP

      1.3 THE MAIN WINDOW

      1.4 PLOTTING POINTS

      1.5 SELECTING POINTS

      1.6 DEFINING A TRIANGLE

      1.7 CONNECTING COMPONENTS

      1.8 TRANSFORMATIONS

      1.9 ITERATIONS

      1.10 CREATING TEXTURES

      1.11 TEXTURING COMPONENTS

      1.12 COMPONENT GROUPS

      1.13 3D FORMATS

   Part 2 THE CAR

      2.1 GETTING STARTED

      2.2 THE SIMPLE MODEL

      2.3 THE <carname>.TXT FILE

      2.4 THE <carname>.WAM FILE

      2.5 SUMMARY OF CAR DATA FILES

       2.6 PLACING YOUR CAR INTO THE GAME

      2.7 THE FINAL TOUCH

      2.8 TROUBLESHOOTING

      2.9 DEPLOYMENT

   Part 3 YOUR FIRST CAR (a tutorial)

     3.1 CREATE A FRAME

     3.2 CREATE THE WHEELS

     3.3 CREATE A TEXTURE

     3.4 COMPILE AND COPY

     3.5 CREATE A .C2C

   APPENDIX

      VERSION HISTORY

      KNOWN BUGS