1 // Number of explosion groups. If more than 1, don't write this line again, when copying the other lines. 1,1 // min count, max count of explosion "clouds" 0,0 // min start delay, max start delay 0,0.25,0 // offset (X,Y,Z) Now the explosions appear at height of 0.25. 0,0.1 // min x factor, max x factor 0,0.1 // min y factor, max y factor 0,0.1 // min z factor, max z factor 8,8 // min frame rate, max frame rate 15,15 // min scaling factor, max scaling factor (Big bangs or not?) randomrotate // rotate mode 7 // Number of frames 50 // Opacity ex00001 // Frame pix names 75 ex00002 75 ex00003 100 ex00004 100 ex00005 50 ex00006 25 ex00007