1		// Number of explosion groups. If more than 1, don't write this line again, when copying the other lines.
	1,1		// min count, max count of explosion "clouds"
	0,0		// min start delay, max start delay
	0,0.25,0	// offset (X,Y,Z) Now the explosions appear at height of 0.25.
	0,0.1		// min x factor, max x factor
	0,0.1		// min y factor, max y factor
	0,0.1		// min z factor, max z factor
	8,8		// min frame rate, max frame rate
	15,15		// min scaling factor, max scaling factor (Big bangs or not?)
	randomrotate	// rotate mode
	7		// Number of frames
		50		// Opacity
		ex00001		// Frame pix names
		75
		ex00002
		75
		ex00003
		100
		ex00004
		100
		ex00005
		50
		ex00006
		25
		ex00007