Quick Links
C1
C2
TDR
MISC
Tutorials for advanced Carma editing
CARMAGEDDON 1:
Running C1 using a Glide Wrapper
by TheJkWhoSaysNi
Running C1 using a Glide Wrapper on modern systems (through VMware)
by TheJkWhoSaysNi
Carmageddon 1 on Vista
by Toshiba-3 [
RR2000
]
Getting Carmageddon to run with DosBox
by Svenskmand [
Carmageddon.com
]
Editing ped graphics
by CoffeyCup [
Mac Carpocalypse
]
Changing ped beheaviour
by CoffeyCup [
Mac Carpocalypse
]
Editing car graphics
by CoffeyCup [
Mac Carpocalypse
]
Altering car physics
by CoffeyCup [
Mac Carpocalypse
]
Editing track graphics
by CoffeyCup [
Mac Carpocalypse
]
Editing track setup
by CoffeyCup [
Mac Carpocalypse
]
Carmageddon 2 to Carmageddon 1 car conversion
by Deep Blue [
TheSprayShop.net
]
C2 to C1 Car Conversion
by Mastro 666 [
Carmageddon Foro Forético
]
C2 to C1 Track Conversion
by Mastro 666 [
Carmageddon Foro Forético
]
Cops in Carmageddon
by Errol [
Toxic-Ragers
]
Advanced...
Untextured materials with custom lighting
by Toshiba-3 [
RR2000
]
C1 PIX Data explained
by Toshiba-3 [
RR2000
]
How to create your own PIX pack
by Toshiba-3 [
RR2000
]
C1 PIX structure
by Errol [
Toxic-Ragers
]
Transluency in Carmageddon
by Errol [
Toxic-Ragers
]
CARMAGEDDON 2:
Recommended settings for Zeckensack's Glidewrapper
by Toshiba-3 [
RR2000
]
Glide wrappers guide for Carmageddon 2
by Toshiba-3 [
devWAM
]
C2 LAN gaming tutorial
by Toshiba-3 [
RR2000
]
Carmageddon 2 Skin Installation
by cArmAkAze [
Crashocalypse
]
C2 generalities & essentials
by Savage Elve [
Savage-Elve.net
]
C2 common errors
by Savage Elve [
Savage-Elve.net
]
PlayThing2 Manual
by Savage Elve [
Savage-Elve.net
]
CarEd skinning
by Lumberjack [
TheSprayShop.net
]
Never-fail instructions for installing CarEd
by Deep_Blue [
TheSprayShop.net
]
C2 Texture Editing Basics
by Mass [
The CFC
]
C2 Advanced Texture Editing
by Mass [
The CFC
]
How to make a new track for Carmageddon 2, rough
by Mangohead/Stainless Games
Mapping in PT2 Guide, part 1
part 2
by Scarehead
C2 Smashables Part 1 - Rear Lights
by Lumberjack [
TheSprayShop.net
]
C2 car.txt editing
by Lumberjack [
TheSprayShop.net
]
Setting up your car's text file with help from PT2
by Econobrick [
TheSprayShop.net
]
How to define where fire appears on your car
by Econobrick [
TheSprayShop.net
]
Car physics tutorial
by C2Scientist [
C2Scientist's R&D
]
Track Making Tutorial
by C2Scientist & Econobrick [
C2Scientist's R&D
]
Tank tracks for C2
by Lumberjack [
TheSprayShop.net
]
Making a 6-wheeled car with correct susp. and steering
by Lumberjack [
TSS.net
]
Suspension Mechanics
by C2Scientist [
Mac Carpocalypse
]
(old) Advanced Bounding Box Tutorial
by AdR [
Smash, Trash 'n' Crash
]
Making a BBox with PT2's "ASC to Physics" command
by Econobrick [
TSS.net
]
old CarED Tutorial
by TNT [
Smash, Trash 'n' Crash
]
Cel Shading trick
by Toshiba-3 [
RR2000
]
Making Realistic C2 Terrain
by CoffeyCup [
Mac Carpocalypse
]
Making Curved Roads in SketchUp
by CoffeyCup [
Mac Carpocalypse
]
Making a spherical shape in CarEd
by random_monkey [
TheSprayShop.net
]
How to smooth out jagged looking polygons
by Lumberjack [
TheSprayShop.net
]
Making a car shell in PT2
by Lumberjack [
TheSprayShop.net
]
C2 on Linux
by Savage Elve [
Savage-Elve.net
]
Installing cars manually (for MacOS)
by Jelte [
TheSprayShop.net
]
Installing maps manually (old)
by Errol [
Toxic Ragers
]
Carstockalypse guide (old)
by Errol [
Toxic Ragers
]
Car Creation Guide (old)
by Errol [
Toxic Ragers
]
Advanced WAM file editing
by Harmalarm [
Harmalarm's shelf
]
Final steps when making a C2 car
by Toshiba-3 [
devWAM
]
Making your car unwastable
by Errol [
Toxic-Ragers
]
Some more about opponent paths settings
by Errol [
Toxic-Ragers
]
Making a GROOVE with a circular path
by Errol [
Toxic-Ragers
]
A technical specification for Carmageddon GROOVEs
by Errol [
Toxic-Ragers
]
Advanced...
Cleaning the hierarchy after an ASC import in PT2
by Toshiba-3 [
RR2000
]
Breaking the 1000tris per component limit
by Toshiba-3 [
RR2000
]
How to get angled grooves
by Toshiba-3 [
RR2000
]
Opposite turning wheels
by Toshiba-3 [
RR2000
]
Fixing the fifth suspension
by Toshiba-3 [
RR2000
]
Actor rendering modes
by Toshiba-3 [
RR2000
]
Forcing objects to face the camera
by Toshiba-3 [
RR2000
]
Advanced C2 tips and tricks at CWA
by Various
Custom lighting for C2 tracks materials
by Toshiba-3 [
RR2000
]
Full lit materials for C2 cars, peds via REG folder
by Toshiba-3 [
RR2000
]
The SHELL model explained
by Toshiba-3 [
devWAM
]
Very advanced...
Powerups hex refs and infos
by Toshiba-3 [
RR2000
]
Menus hex refs and infos
by Toshiba-3 [
RR2000
]
Understanding the transformation matrix
by Dan L'Ecuyer
The structure of Carmageddon 2 game files
by Dan L'Ecuyer
Words about the minimap
by Harmalarm [
Harmalarm's Shelf
]
CARMAGEDDON TDR2000:
TDR2000 Car skinning tutorial
by X-Ray [
Crashocalypse
]
TDR2000 Mission Guide
by Camarogeddon [
Driven To Destruction
]
Online problems
by Rax_X [Masters Of Mayhem]
Car Installation
by Rax_X [Masters Of Mayhem]
Car Skinning
by Wolverine [Masters Of Mayhem]
Online gaming
by Rax_X [Masters Of Mayhem]
How to play Carmageddon TDR 2000 online games
by Toshiba-3 [
devWAM
]
Archived LOD3D tutorials pack
by doomsday-biker
Old...
Basic Car Tutorial
by Beroc [
LOD3D
]
Creating addons for your car
by Beroc [
LOD3D
]
Skinning (Max basic skinning)
by Beroc [
LOD3D
]
Setting up the car in Max for Carmageddon TDR
by Beroc [
LOD3D
]
Basic file setup for TDR using text files
by Beroc [
LOD3D
]
New...
Basic Car Tutorial
by Beroc [
LOD3D
]
Addons(pretty detailed)
by Beroc [
LOD3D
]
Skinning, a slightly different method, but the basics
by Beroc [
LOD3D
]
Some lessons in Photoshop 6
by Beroc [
LOD3D
]
Setup for TDR using Max and a Max script
by Beroc [
LOD3D
]
Setup the text files using a program
by Beroc [
LOD3D
]
Newer...
Building a reference Box
by Beroc [
LOD3D
]
MISC:
The Truth about the C2 Patches
by Toshiba-3 [
devWAM
]
Alpha Channels in Photoshop
by Savage Elve [
Savage-Elve.net
]
How to make partially transparent textures
by Qwerty_86
Making alpha channels in Photoshop
by random_monkey [
TheSprayShop.net
]
Capturing trace images with minimal perspective distortion
by C2Scientist [
C2Scientist's R&D
]
Smoothing groups tutorial
by Toshiba-3 [
RR2000
]
The CarmaDev Wiki
by Various (on standby)
C1 Cheats
[
Crashocalypse
]
C2 Cheats
[
Driven To Destruction
]
TDR Cheats
[
Driven To Destruction
]
old C1 FAQ
by RCS [
RCS' Carma page
]
old C2 FAQ
by RCS [
RCS' Carma page
]
old TDR2000 FAQ
by RCS [
RCS' Carma page
]
Road Reaction, RR2000 ©2003-2011 Toshiba-3 (MagnaChem Data Unit)