Tutorials for advanced Carma editing


Tutorials and infos list at devWAM: This is actually what you're looking for.

Advanced C2 tips and tricks at CWA: Useful thread for advanced C2 modders.

Carmageddon 1 on Vista: Follow this if you can't get it to work as is.
C2 LAN gaming tutorial: How to get C2 LAN games working on Windows XP.
Recommended Settings for Zackensack's glidewrapper: Self-explanatory.
Car physics tutorial: A guide at perfecting your physics! by C2Scientist
Cleaning the hierarchy after an ASC import in PT2: It's an animated gif! by Toshiba
LOD3D tutorials: Lots of detailed tutorials for TDR! by Beroc
Smoothing groups tutorial: Show you how to setup SGs in MAX and PT2! by Toshiba
Track making tutorial: Famous tutorial about C2 tracks! by C2Scientist & Econobrick
Breaking the 1000tris per component limit: by sacrificing the dynamic damage though!
How to get angled grooves: A trick to avoid that annoying limitation.
Opposite turning wheels: Good trick to get rear wheels turning the other way than the front ones etc.
Fixing the fifth suspension: How to fix this barely known bug.
Actor rendering modes: An illustrated explaination of the different rendering modes the actors support.
Forcing objects to face the camera: Useful to create sprites etc.
A kind of Cel Shading: Generates contour lines, should work with C1 too.
Custom lighting for C2 tracks materials: Also known as the FULL LIT TRICK.
Powerups hex refs and infos: for very advanced modders.
Menus hex refs and infos: for very advanced modders.
Untextured materials with custom lighting: Interesting materials for C1.
C1 PIX Data explained: Understanding this allows you to create your own C1 PIX packs.
How to write your own C1 PIX pack: Even better than the previous attempt!

The Carmageddon Wiki: On standby. Kinda.